3 - Temple of Roo - Part 3
Posted by kreai in 3 - Temple of Roo
Temple of Roo - Level 2
3 things to note on this level:
1. Emerald.
Make sure to collect an Emerald from the ghastly enemies because you will need it to ugrade a weapon later.
2. Ghastly Monsters
On this floor, the name of the enemies will starts with "Ghastly". They can and will drain your life and so be sure to stock up on the potion.
Ghastly Guardian
A ghastly guardian was carrying ruby and Strong Healing Potion.
A ghastly guardian was carrying a Greater Healing Potion!
A ghastly guardian was carrying sapphire!
A ghastly guardian was carrying onyx!
Ghastly Guard
A ghastly guard was carrying ruby!
A ghastly guard was carrying emerald!
3. Key to Doors
On this floor, the doors to the rooms are locked. So you have to find the key to get into the door which will hold a key to the next door. There are all together 6 keys that you need to collect.
Enter a room with an open door (Room 1).
Hunt and you will get a Copper-Plated Key from a Ghastly Initiate. This key will open the door to another room which will get you Key 2 (Please refer to the map.) Enter that room, and hunt and get a Bronze-plated key which gets you to the next room until you get the last key (key #6) to go the room that Archmagus of Roo is.
Room #1: Open Door
Ghastly Initiate
A ghastly initiate shrieks, "My master will avenge me!" as it runs away!
A ghastly initiate was carrying a Strong Healing Potion!
A ghastly initiate was carrying a copper-plated key!
A ghastly initiate was carrying topaz!
Ghastly Initiate gives you a Copper-Plated Key (Key #1) which leads to room 2
Room #2: Need Copper-Plated Key to enter.
Ghastly Adept
A ghastly adept was carrying a Strong Healing Potion!
A ghastly adept was carrying a bronze-plated key!
A ghastly adept was carrying onyx!
Ghastly Adept gives you a Bronze-Plated Key (key #2) - leading to room 3
Room #3: Need Bronze-Plated Key to enter.
Ghastly Priest
A ghastly priest was carrying a Strong Healing Potion!
A ghastly priest was carrying a silver-plated key!
Ghastly Priest gives you a Silver-Plated Key (key #3) - leading to room 4
Room #4: Need Silver-Plated Key to enter.
Ghastly Master
A ghastly master drains you of 40 health, adding it to itself! --- So be careful.
A ghastly master was carrying a Gold-Plated key!
Room #5: Need Gold-Plated Key to enter.
Ghastly Protector
Ghastly Sentinel
Ghastly Archon
A ghastly archon was carrying a Platinum-Plated Key!
Room #6: Need Platinum-Plated Key to enter.
Ghastly Templar
A ghastly templar was carrying a Crystalline Key!
Room #7: Archmagus of Roo's Room: Need Crystalline Key to enter.
Ghastly Champion
Ghastly Warder
Ghastly Defender
Then you will see Archie.
Note: Never let your health drop below 85 because he can freeze you 3 rounds and take out 80HP. Keep using your healing potions as you can collect more in the Techo Caves. Always use Absorption whenever you can. Now go fight.
When you defeat him, the Archmagus of Roo slumps back against the wall of his tiny chamber. "I never thought anyone could find all the keys... or get to this place. You are truly powerful to have defeated me. Perhaps... perhaps you can bring peace to this place after all. Seek Erick, in the tunnels above... he went mad when they sealed this place, but he may still have the power to break free... if... if..." The Archmagus trails off, his eyes staring blindly past you, and he stops moving.
Take the teleporter back to the entrance. This is not over yet. Yet. You still need to do a few more thing, like upgrading the weapon. Using Sneaking Mode because all these monsters are now too weak to give you any experience mode and I don't want to waste time.
This is what you need to do:
1. Go back to Erick to learn about the Clouded Gem that you have just received from Archie. He will clean it up and make it into the Coruscating Gem.
You will also get an avatar.
2. With the Coruscating Gem, you make your way to Swamp Edge City to talk to Leirobas.
3. With the Jewels of Power, you go back to Erick.
This staff can heal 100+HP. A very good weapon, however, when you use it, it will takes about 15-20 turns before you can use it again. Equip it.
I got out of this cave and say bye-bye to Temple of Roo. Off I go Techo Cave, the next adventure.