2 - Jungle Ruins - Rollay  

Posted by kreai in

Now that you have defeated Gors, your next challenge is the Ruins Boss - Rollay. You should take the teleporter, (follow the map) and go to find Denethir and get your 2nd weapon upgrade.


Denethir is on Tower Level 1. Once you go through the Teleporter behind Gors (after defeating Gors), it will bring you to Dungeon Level 2 - the place where you started to find Gors.

The stairs directly behind is where you will enter to go to Dungeon Level 1. Walk across the stairway and go up the stair. This will lead you to the Base Level (TNT called it the Ground Level). Looking at the map, there is a stairway which will bring you to Tower Level 1.

The items I have been collecting will give me a Nature Wand.
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Q: So what' so good about the Nature Wand?
A: This is what it can do:
The Nature Wand heals you with Spirit of Oak for 25 health!


Go to the View Item and Equip the Nature Wand. This has a damage of 10.


After that, use the map to get to the basement again. Go to Dungeon Level 3.

Note: On the way down to level 3, continue to fight those little monsters even though they don't give you any Experience Points. They do still give out Potions.

On the way to Rollay, you will meet these monsters (well, they are basically all lizards):


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Shock Lizard
Will stun you for 1 round.


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Fiery Lizard


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Frost Lizard


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Flame Lizard


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Blizzard Lizard
This lizard carries a Greater Healing Potion. It can heal 95hp.


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Lightning Lizard


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Inferno Lizard


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Electro Lizard


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Thunder Lizard
Beware of this lizard. He can stun you 2 rounds and take like 40hp in this 2 rounds. So try to keep your HP high when fighting against him. Of all the lizards, I find him the toughest to win.


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Frozen Lizard



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Ice Lizard



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Ice Lizard Guardian
He can stun you for 2 rounds. He also give out Greater Healing Potion and Strong Healing Potion.


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Fire Lizard Guardian


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Shock Lizard Guardian
He can stun you for 3 rounds.



Half way through the maze, you will enter a room where you will get to meet Pomanna.

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Conversation with Pomanna

Pomanna says: "Who am I? Who am I, that's a good question. Not like you really care. I'm Pomanna, what's it to you?"
You say: "What are you doing down here?"

Pomanna says: "Minding my own business! Maybe that's what you should be doing. Of course with all these lizards around, you got to keep your eyes open."
You say: "What do you know about the lizards?"

Pomanna says: "They scrounge around, out in the caves. I don't know where they come from, but there always seem to be more and more of them... on the other side of the lake, I once thought I saw a lizard that looked like a man. But that's crazy... just like that old lunatic Korabric who I met once."

You say: "Who is Korabric?"
Pomanna says: "He's an old man... I only met him once, when I first found this wretched place. Pah! He said he knew the secrets of this place, why it was like this, but that he was powerless to stop it. The old fool."





At level 27 or 28, you are finally ready to face the Big Boss of the Jungle Ruins. Rollay is stronger than Kreai and Gors. He can stun you for 3 rounds, self heal 45HP and has a 180HP.


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You defeated Rollay Scaleback!

Rollay Scaleback hisses angrily as he falls to the ground, defeated. "Ssss... my powersss... are fading. For ages I have ruled this place... aahhhh..." He looks up at you, his eyes narrowing dangerously. "You mussst be insssane if you think you can defeat my... my massster, who gave me these powersss... He will win in the end... he alwaysss doesss..." Rollay coughs and reaches up to pull a small medallion from a chain around his neck, then tosses it to you. "I sssuppose... that you would have a better chance... with this. Find Korabric... here... and tell him... I am sssorry..."

Rollay drags himself to the edge of the lake, and silently slips into the water. He does not resurface.

Rollay Scaleback was carrying jewelled crystal key!
Rollay Scaleback was carrying rusty medallion!
You gain 1000 experience points for defeating this creature!
You are awarded a bonus of 1000 NEOPOINTS for defeating Rollay Scaleback!



Take the teleporter behind Rollay and it will bring you to the entrance of Dungeon Level 3. (Where you begin your journey to find Rollay). Go up and it will bring you to Dungeon Level 2 (Where Gors was). Then take the stair that lead to Dungeon Level 1. Once at Dungeon Level 1 go across and take the stairs to go up to Base Level.

Here you can either head straight back the Neopia city or go up the tower to find Korabric. You can skip this because it will only tell you story. If you have enough potion, switch to Sneaking Mode and go up to Tower 5.

Just in case you didn't go and want to know about it:

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Korabric says: "Unbelievable! I had never expected anyone to reach me. I've been locked up here for ages."

You say: "Who are you?"

Korabric says: "My name is... is... Korabric. I had to remember, it's been so, so long since I even thought about it..."

You say:
"What are you doing here?"

Korabric says: "I... I was once the master of this place. Ages ago. Ages... it has been a long, long time. We did... research, here. Studying. Learning, about life, the world... but we made a mistake."

You say: "How did he help them?"

Korabric says: "He... it was horrible. He created all sorts of terrible, violent monsters and let them loose down in the caverns. You see, the bottom level of this place was still being built when he went mad. We were expanding to make room for more students, more researchers, more equipment. We had excavated caves and had discovered a huge underground lake."

You say: "There was a giant lizard-man on an island in the center of the lake."

Korabric says: "A... a lizardman? What was his name?"

You say:
"His name was Rollay Scaleback."

Korabric says:
"Rollay! Amazing! That was the name of the researcher... well, he wasn't Scaleback before, he was just Rollay. A lizard-man... yes, that was his goal, to make himself into a lizard. I only found out about it by accident, after he went mad and the giant lizards started crawling out of the lake. I suppose he eventually succeeded in turning himself into one."



You say: "What about the pygmies in the jungle?"

Korabric says: "Oh, right, the pygmies. Some of them volunteered to be turned into armour-clad warriors, and Rollay did so... in exchange for them serving as soldiers to help him take over the rest of the facility. You see, we fought back; Rollay was only a minor researcher at first, not very powerful in the ways of magic. The other senior researchers and I easily outmatched him... but we were hampered by our desire to see a peaceful resolution, and by the time we realized that Rollay was bent on destroying us all, he had grown in power immensely, and had already created hundreds of giant lizards to do his bidding, as well as begun his process of empowering the pygmies."

"By the time he began to take over the facility, I realized we couldn't fight him any more, so I magically locked myself here in my study, and placed two more magic locks on doors farther down the tower. Rollay had the key to my study but he couldn't get past the other two doors, and the keys to those doors were stolen by a pygmy chief named Kreai who rebelled against Rollay, and a mutated giant pygmy named Gors."

You say: "I fought and defeated Kreai. He had the first key."

Korabric says:
"Ah... you are indeed powerful. Kreai was the pygmy chief who struck the deal with Rollay, but later betrayed him and took over the upper dungeon level."

You say: "I fought and defeated Gors. He had the second key."

Korabric says: "Gors was a mighty foe, and a vicious one. I'm glad you defeated him. Did he still have the Staff of Ni-tas with him?"

You say:
"Yes. What is the Staff of Ni-tas?"

Korabric says: "The Staff of Ni-tas was a powerful magical artifact, controlled by the Great Empire. It was a focus point for magical energy, tremendously powerful. For some unknown reason, the Circle of Twelve brought it here right after Rollay went mad, but instead of using it against him, somehow Rollay ended up possessing the staff and using it against us! I still don't know why the Circle would have done that to us. But they're all long since dead, I imagine."

You say:
"I have fought and defeated one of the Circle members, a wizard named Xantan."

Korabric says: "You defeated Xantan?! Not likely! Unless... unless he had lost his powers. Xantan used to be the leader of the Circle of Twelve, but rumor had it that he was betrayed and deposed by the other Circle members shortly after Rollay took over here. So if that is the case, then I suppose he might have been weakened enough for the likes of you to defeat him."

"It's been hard for me to get information; I've been locked up here for years, though once I did venture down past the monsters in the tower. I ran into Pomanna -- she used to be the chief cook here, though she was always a little crazy -- and tried to get some information from her, but she was out of her mind."

You say: "Pomanna wants you to help her escape."

Korabric says: "She does? Well... now that Kreai, Gors, and Rollay have been defeated, I should easily be able to make my way past the remaining monsters. Perhaps I will go help her. But I must also thank you for rescuing me from this horrible place. Perhaps it can once again be turned into an institution of learning and science. That may take some time, though; there are still many monsters here."


You say: "Rollay was carrying this medallion when I defeated him."

Korabric says: "That is a strange-looking thing... it's a bit rusty, isn't it? I suppose it could be some kind of magic item, although I don't recognize it. Perhaps there are other scholars who might know what it is. My specialty was, obviously, biology, not other kinds of magic."

You say: "What are you going to do now?"

Korabric say: "I'll have to get started flushing all the monsters out of here, now that you've destroyed the three most powerful. I can't thank you enough for your help."

The End.



Now take the teleporter which will bring you back to the base level. Head out the jungle and go back to Neopia City, talk to Eleius.

3 - Temple of Roo - Part 1  

Posted by kreai in

After you have defeated Rollay at the Jungle Ruins, head back to Neopia City and talk to Eleus Batrin. Here's the conversation:


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Eleus Batrin says: "Greetings, bbbbb."
You say: "What can you tell me about this medallion I found in the Jungle Ruins?"

Eleus Batrin says: "This is interesting, very interesting... I can tell you straight away that I can't translate the inscription on this medallion. The characters do look familiar, though. Maybe... there might be someone who can help. You should take this to Gali Yoj; she was my teacher, long ago. Last I heard, she was living far to the south, though, in a place called Sunny Town. I don't really know where it is, but I know that to get there you need to head west past the Spooky Forest, and then south through the Great Swamp. From there, you'll have to ask directions."

So you have to go find Gali Yoj at Sunny Town.

Say good-bye to Neopia City. You won't be coming back this way anymore.


Now here begins the new adventure: Temple of Roo.


1. Weapon Upgrade

By now, my skills look like this:

{{{insert later}}}

You should also have Damage 10 weapon (Nature Wand) and Defense 6 armor (Magic Robe).

Therefore, it's time to upgrade your armor. To get the new armor, head west from Neopia City, through the swamp and into Swamp Edge City. Talk to Leirobas.

Conversation with Leirobas:

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After talking to Leirobas, he tells you he needs:

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Converstaion with Mokti:

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After you talk to Mokti, you found out you need to collect:

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Now you can go South into the Desert of Roo. Fight the monsters and collect the following:

Dawnshine Generator Shield
Spyder Leg (Sand Spyder)
Spyder Pincer (Dust Spyder)
Cobrall Fang (Desert Cobrall)
Skeith Eye (Sand Skeith)

or

Sorcerous Robe
Spyder Blood (Sand Spyder)
Cobrall Venom (Desert Cobrall)
Skeith Spit (Sand Skeith)
Crystallized sand (Desert Zombie)




2. Temple of Roo

Now go back to the desert and head towards the Temple of Roo.
You should level up to level 29 - 31.

On the way, you will get to meet these monsters:

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As you travel down south, you will enter Desert of Roo. It is here you should collect all the items to get you another weapon. The monsters here are very weak:

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Giant Sand Spyder
It will gives you giant spider leg and giant spider blood!


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Giant Dust Spyder
It carries a Dust Spider Pincer.


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Desert Cobrall
It carries a Desert Cobra Fang, a Drop of Desert Cobra Venom


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Desert Zombie
It will give you the Pinch of Crystallized Sand


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Dust Mummy


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Mummy


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Sand Skeith
It carries a Sand Iguana Eye, Glob of Dried Iguana Spit



Once you have collected one of the set, go back to Swamp Edge City, and get the Dawnshine Generator Shield or Sorcerous Robe and equip it. The Dawnshine Generator items are easier to collect. It doesn't matter what item you collected. They work the same.



Now that you have equip your Dawnshine Generator Shield, a Defence 10 Armour, you have to go down the desert area into the grassy area to hunt for a Grarrl that carry a Carved Oak Staff. If you are low on glowing stone, stay around here and fight the golem. They give away glowing stones.

Monster found at Hill of Roo:

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Young Plains Grarrl

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Plain Grarrl
It will give you the Carved Oak Staff.


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Elder Plains Grarrl

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Ancient Plains Grarrl

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Rock Golem

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Iron Golem

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Stone Golem
Gives out Glowing Stone

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Steel Golem
Gives out Glowing Stone.



Once you got the Staff, you can head over to the Temple of Roo. It's a cave that's in the Desert of Roo.

3 - Temple of Roo - Part 2  

Posted by kreai in

Temple of Roo:


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Entrance to Temple of ROO.

Use the Map. This place is big and you have to go round and round to get to the ground floor.

Note: The points you have been getting, you should be spending it on Shock Magic.

This is my skills upon arrival to the Temple of ROO:


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When I played on Evil Mode, I decided not to waste the skill points and just put the 3 points from the Fire Magic into Life Magic.

That's makes my Field Medic 3 and Lifesteal 2.
I will be upgrading the Shock Magic to 6 when I am hunting here.


This is what you need to do when you enter the cave:

1. Talk to Erick near the entrance.


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Erick says: "Eh? Who's that? Who's there?"
You say: "My name is XXXXXXX."

Erick says: "Oh... uh... well hello... I'm glad you found me... I don't suppose you'd be willing to help an old wizard, would you?"
You say: "What kind of help?"

Erick says: "Uh... well... ages ago... when this place was... was attacked, in a terrible battle... they put a shield over this place, trapping the inhabitants... we cannot escape... uh... perhaps... perhaps you could find something for me... I could escape if I had it... please... please help..."
You say: "What do you need me to find?"

Erick says: "Need... I need... a carved oaken staff... from the grarrls who roam the plains to the south of the Desert of Roo. And... and a headpiece... one of the Jewels of Power, to... to sit atop the staff... and one last thing. An ancient artifact... the Coruscating Gem... to focus the power and create the final... the final staff. Seek the archmagus here... he has... he has the gem."
You say: "What are the Jewels of Power?"

Erick says: "The Jewels... the Jewels of Power are... are lost to time. But there is one who knows... who can tell you about them. Seek out Leirobas, to the north..."




2. Then go through the floor of Level 1.

You MUST get a piece of Living Crystal from the Crystal Golem on your way in. You need this for the next weapon upgrade. There are more Crystal Golem nearer to the exit of this level.


Monsters you will be battling:

All the golems that you have fought before and a few new one:

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Sand Golem


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Glass Golem


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Crystal Golem
He gives out a piece of living crystal
(note: You get a lot of cystal golem's attack as you are leaving level 1 for level 2.)


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Cave Scorpion


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Giant Cave Lizard


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Desert Khonsu


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Temple Guardian


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Greater Temple Guardian


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Temple Sentinel


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Temple Watchman


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When you reached the end of this level, you see a cave ramp, enter it and you are going into Temple of Roo Level 2, the place where you will find the Big Boss - Archmagus of Roo.

Boss: Xantan

Boss: Xantan

Boss: Kreai

Boss: Kreai

Boss: Gors

Boss: Gors

Boss: Rollay

Boss: Rollay

Boss: Archmagus of Roo

Boss: Archmagus of Roo

Boss: Guardian of Fire

Boss: Guardian of Fire

Boss: Guardian of Life Magic

Boss: Guardian of Life Magic

Guardian of Ice Magic

Guardian of Ice Magic

Guardian of Shock Magic

Guardian of Shock Magic

Guardian of Spectral Magic

Guardian of Spectral Magic

Boss: Faelinn

Boss: Faelinn

Boss: Normal - Jahbal

Boss: Normal - Jahbal

Boss: Evil - Mastermind

Boss: Evil - Mastermind

Boss: Insane - Xantan Reborn

Boss: Insane - Xantan Reborn
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NQ 1

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