The Plain of Neopia  

Posted by kreai in

The beginning of you Neoquest adventure begins in the plain. You must not venture no more than 5 steps away from the City. Hunt around for Imps.

These imps are not difficult to fight and you will be able to get Weak Healing Potions (which will heal 10hp) from them. Plus you should be able to get the items they are carrying. Like Chunk of Metal, Small Yellow Gem and Blue Thread.

If your hp is getting low, go back into the palace and visit Boraxis and he will heal you back to health.

When you advance to the next level, you will be awarded 1 point. I spent 3 points on the Fire Magic. 1 on Fire Weapons, 1 on Firepower and 1 on Fire Ball. It helps a little in your future battle because it will take 5hp off from your opponent. It's especially good if you opponent is left with just 5hp before he's defeated because you know you will definitely hit him 5hp.

Note: When I played on Evil Mode, I decided to save these 3 points and spent it on Shock Magic.

As for the subsequent points that you will earn when you reach to the next level, spend it on Life Weapons and Shock Magic. At level 21 you should have skills that is like this:

Life Weapons - 5
Field Medic - 1
Lifesteal - 1
Shock Weapons - 5
Disable - 5
Fortitude - 5
Shockwave - 5




When you reached Level 3, you can go a bit further south and west of the city and try to collect Glowing Stones from the Aisha and the Bearog. Try to collect as many glowing stones as possible (at least 10).

These are tougher monsters compared to the Imps, but you should be able to defeat them. So hunt until you have:

Energy Shield:
A Chunk of Metal
A Small Yellow Gem
A Glowing Stone

or

Cloth Robe:
A Blue Thread
Plains Lupe Pelt
A Glowing Stone


When you have gotten these, go back to Morax Dorangis in the City. Decide if you want the Cloth Robes or The Energy Shield. It doesn't matter which one because they have the same power.


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or


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Once he gave you the Robe/Sheild, Equip it by going to your "View Item" page.


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You can now go into the Hills of Jub to hunt some more.


The Monster you will encounter in the Plains are:


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Fire Imp

A fire imp was carrying small yellow gem!
You gain 109 experience points for defeating this creature!


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Snow Imp

A snow imp was carrying chunk of metal!
A snow imp was carrying blue thread!
You gain 102 experience points for defeating this creature!


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Plains Aisha
Glowing Stone

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Plains Lupe

A plains lupe was carrying a Weak Healing Potion!
A plains lupe was carrying glowing stone!
A plains lupe was carrying plains lupe pelt!
You gain 86 experience points for defeating this creature!


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Gray Lupe


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Dire Lupe

A dire lupe was carrying dire lupe pelt!
You gain 100 experience points for defeating this creature!


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Black Bearog

A black bearog was carrying a Weak Healing Potion!
A black bearog was carrying black bearog paw!
You gain 100 experience points for defeating this creature!


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Grizzly Bearog

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